Just over a fifth of four-year-olds have asked their parents for a this Christmas, a study has found. The survey of parents showed that 21 per cent of children aged four and five had asked for a phone that would enable them to access social media and the internet. That equates to some three million children at the start of primary school. By the age of nine, it has risen to 37 per cent, and among all under-11s, just under a third (29 per cent) have asked for a smartphone this Christmas, even though the such as Facebook, Instagram and TikTok is 13. The survey by pollsters Opinium of 1,000 parents of school-age children was conducted for EE, which in August became the first major telecoms firm to advise parents and instead buy them “brick” or feature phones allowing them only to text and call. The company said that there was increasing evidence that parents were taking up the guidance with one in six (17 per cent) of parents saying they were resisting the demands of their children and . Alex Cornett, a director at EE, said: “Children under the age of 13 should not be using social media at all, and we’d encourage parents to use parental controls, as well as a family-sharing app like Google Family Link or Apple Family Sharing, to keep a watchful eye on where their children are going online.” Ofcom, the online safety regulator, found in April that one-quarter of three- to seven-year-olds have a smartphone, up from a fifth the previous year. It rose to 59 per cent of eight- to 11-year-olds and 95 per cent of 12- to 15-year-olds. An international survey of 10,000 parents, including 2,000 in the UK, found that more than half regretted handing over a smartphone to their child. They felt it impeded family engagement, hindered children’s sleep, reduced their physical exercise and limited time socialising with their friends. Ofcom is introducing a draft children’s code as part of the Online Safety Act to ensure they are not exposed to harmful content. But leading peers and campaigners have warned that its draft proposals do not go far enough and fail to enforce minimum age limits on social media sites, which are generally pitched at 13. The scale of the problem was revealed last month by Ofcom research which suggested that more than a fifth of children aged eight to 17 who were on social media had lied about their age to gain access to a platform. It showed, for example, that 25 per cent of eight-year-olds with a social media profile were on at least one platform that had a user age of 16 plus and 14 per cent were on those with a user age of 18-plus. Jon Higham, the online safety policy director at Ofcom, told The Telegraph: “What we see is 22 per cent of children are online with a profile which suggests they’re an adult because at the moment all too many platforms basically let children self-certify how old they are. “It doesn’t take a genius to work out that children are going to lie about their age. So we think there’s a big issue there.” Mr Higham said Ofcom would be setting out next month what social media platforms would need to do to verify children’s age. He said the regulator would be expecting them to use age verification technology that was “highly accurate and effective”. “The sort of thing that we might look to is some of this facial age and estimation technology that we see companies bringing in now, which we think is really pretty good at determining who is a child and who is an adult,” he said. “So we’re going to be looking to drive out the use of that sort of content, so platforms can determine who’s a child and who isn’t, and then put in place extra protections for kids to stop them seeing toxic content.” Ofcom will have powers to fine tech firms that fail to protect children from online harms up to 10 per cent of their global turnover – equivalent to £10 billion for Meta, owner of Facebook, Instagram and WhatsApp – and also jail executives for up to two years for persistent breaches of the law.Jim Harbaugh and Chargers focused on accomplishing more after wrapping up playoff berth
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AP Business SummaryBrief at 6:36 p.m. ESTCLEVELAND (AP) — Only the Cleveland Browns. Only a team beset by perpetual problems at quarterback for the better part of two decades can get a record-setting 497-yard, four-touchdown, jaw-dropping, where-did-that-come-from performance on Monday night from Jameis Winston — and still lose. History wrapped in misery. Only the Browns. Winston spoiled a high-level performance in Denver's thin air by throwing a pair of pick-sixes — the second with 1:48 remaining — as the Broncos rode big plays to a 41-32 win over the Browns (3-9), who have to wonder what their disappointing season might look like if Deshaun Watson had been benched before getting hurt. The loss ended any illusions the Browns had of making a late playoff push like they did a year ago. It also clinched the team's 22nd losing season since its expansion rebirth in 1999. In his fifth start this season, Winston provided further evidence that the Browns made a major mistake by not switching QBs long before Watson ruptured his Achilles tendon on Oct. 20 against Cincinnati. Cleveland's offense has come alive behind Winston, who has thrown for over 300 yards three times, something Watson didn't do in 19 starts over his three suspension-shortened, injury-riddled seasons with the Browns. While there were some positives, Winston's turnovers were too costly. "You’re not going to play perfect at the quarterback position. He knows that," coach Kevin Stefanski said Tuesday on a Zoom call. “I know that ultimately he wants to do anything in his power to help this team win and that’s going to be taking care of the ball. But he also had moments there where he was moving that offense and did a nice job.” Winston may not be the long-term answer for the Browns, but he's showing he can at least give them a viable option for 2025 while the club sorts through the tangled Watson situation, which continues to have a stranglehold on the franchise. In all likelihood, and assuming he's fully recovered, Watson will be back next season in some capacity with the Browns, who are still on the hook to pay him $92 million — of his fully guaranteed $230 million contract — over the next two seasons. Releasing Watson would have damaging salary-cap implications, and while that would be a bitter financial pill for owners Dee and Jimmy Haslam to swallow, it could the Browns' safest and easiest exit strategy. And if they needed any proof that such a strategy can work, the Browns only had to look across the field at the Broncos, who got out from under QB Russell Wilson's monster contract by cutting him, taking the financial hit and drafting Bo Nix. After some common early growing pains, Nix has settled in and the rookie has the Broncos in the mix for a postseason berth. It wasn't long ago that the Browns thought their quarterback concerns were behind them. Instead, they lie ahead. Stefanski's decision to hand over the play-calling duties to first-year coordinator Ken Dorsey has been a positive. While the move hasn't led directly to many wins, the Browns have moved the ball much more effectively and scored at least 20 points in three of five games since the switch after not scoring 20 in their first eight. An issue all season, Cleveland's defense was again gashed for long plays and TDs, including a 93-yard scoring pass in the third quarter. The Browns have allowed 48 plays of 20-plus yards and 12 of at least 40 yards. WR Jerry Jeudy. His return to Denver was a personal and professional triumph — except on the scoreboard. Vowing revenge on the Broncos, who traded him to the Browns in March, Jeudy had the best game of his career, catching nine passes for 235 yards and a TD. Since Winston took over as Cleveland's starter, Jeudy leads the league with 614 yards receiving. Jeudy just might be the No. 1 receiver the Browns have needed following Amari Cooper's trade. Jordan Hicks gets an honorable mention after recording 12 tackles. K Dustin Hopkins. He missed a 47-yard field goal to end Cleveland's first drive, setting the tone for a night of missed opportunities. After making 33 of 36 field goal tries in his first season with the Browns, Hopkins is just 16 of 23, with his inaccuracy raising questions why the team signed him to a three-year, $15.9 million contract in July. Stefanski had no updates from the game. ... LB Jeremiah Owusu-Koramoah remains sidelined with a neck injury suffered on Nov. 2. Stefanski ruled him out again for Sunday's game at Pittsburgh. 552 — Yards of total offense for the Browns, just 10 shy of the single-game franchise record set in 1989. A short turnaround before visiting the Steelers (9-3), who will be looking to avenge their 24-19 loss in Cleveland on Nov. 21. AP NFL: https://apnews.com/hub/nfl
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Broncos hope to continue playoff push when they meet the banged-up RaidersDOMINANT DHave you ever wondered what it would take to train a robot to walk, grasp objects, or navigate a cluttered room with the same ease as a human? For many, the idea of might conjure images of expensive labs, endless trial-and-error, and highly specialized equipment. But what if this process could be simplified, accelerated, and made accessible to anyone with a decent computer? Enter the Genesis Project—a new innovation that’s flipping the script on robotics training. Whether you’re a seasoned researcher or a curious hobbyist, this technology promises to make advanced robotics not just a possibility, but a reality within reach. At its core, the Genesis Project uses the power of generative AI to create hyper-realistic virtual environments where robots can learn and adapt at lightning speed. Imagine training a robot in seconds instead of days, all from the comfort of your own home. This isn’t just about saving time—it’s about opening doors to creativity and innovation for people who’ve never had access to these before. But how does it work, and what makes it so innovative? uses generative AI as a high-precision physics engine to create realistic simulations, allowing advanced robotic training in virtual environments that closely mirror real-world conditions. With GPU acceleration, Genesis achieves simulation speeds up to 430,000 times faster than real-world physics, allowing complex robotic training tasks to be completed in seconds using consumer-grade hardware. A universal physics engine re-built from the ground up, capable of simulating a wide range of materials and physical phenomena. Robust sim-to-real transfer capabilities ensure that skills learned in simulations effectively translate to real-world applications, preparing robots for unpredictable conditions. The platform automates key aspects of robotics development, such as task generation and environment design, while its open source nature makes advanced tools accessible to researchers, developers, and hobbyists. Genesis supports diverse applications across industries like manufacturing, logistics, and healthcare, while introducing innovations in soft robotics and motion planning for complex, precise movements. The Genesis Project is transforming the field of robotics by using the power of generative AI to transform how robots are trained and deployed. Acting as a sophisticated physics engine, it creates highly realistic simulations of physical environments, offering a new approach to robotics development. With its open source framework and compatibility with consumer-grade hardware, Genesis makes advanced robotic training accessible to researchers, developers, and hobbyists alike. At the core of the Genesis Project lies its generative AI-powered physics engine, which is capable of simulating dynamic, four-dimensional physical environments with remarkable accuracy. This engine supports a wide range of physical behaviors, including: Simulating the motion and interaction of solid objects. Modeling flexible and elastic materials, such as artificial muscles. Replicating the behavior of liquids and gases in various conditions. Simulating objects that can bend, stretch, or compress under force. By replicating real-world conditions with such precision, Genesis enables robots to train in virtual environments that closely mirror reality. For example, a robotic arm can practice handling objects of varying textures, weights, and shapes, making sure adaptability to real-world tasks. This level of detail allows developers to fine-tune robotic performance before deployment, saving time and resources. One of the standout features of Genesis is its unparalleled simulation speed, operating up to 430,000 times faster than real-world physics. This capability allows robotic training tasks that would typically take hours or days to be completed in mere seconds. For instance, training a robot to walk, grasp objects, or navigate complex environments can be achieved in under 30 seconds using consumer-grade GPUs such as the NVIDIA RTX 4090. This remarkable efficiency is made possible through GPU acceleration, which optimizes computational performance without requiring expensive, specialized hardware. By drastically reducing training time, Genesis enables developers to iterate and refine robotic systems more rapidly than ever before. Find more information on humanoid robot by browsing our extensive range of articles, guides and tutorials. A critical challenge in robotics is making sure that skills learned in simulations translate effectively to real-world scenarios. Genesis addresses this issue through its robust sim-to-real transfer capabilities. By introducing variability into simulated environments—such as altering lighting conditions, surface textures, or object placements—robots are better equipped to handle unpredictable real-world conditions. For example, a robot trained to navigate a cluttered virtual room can seamlessly adapt to similar tasks in physical spaces like warehouses, offices, or homes. This adaptability ensures that robots trained with Genesis are not only efficient in controlled environments but also reliable in dynamic, real-world settings. Genesis simplifies the robotics development process by automating several key aspects of training. The platform can: Automatically create training scenarios tailored to specific objectives. Build realistic and customizable training spaces. Establish performance metrics to guide robotic learning. This automation minimizes the need for manual intervention, making the platform more user-friendly and accessible. Its open source nature further provide widespread access tos access to advanced robotics tools, allowing developers and enthusiasts to train robots at home using affordable, consumer-grade hardware. By lowering the barrier to entry, Genesis fosters innovation across a broader audience, encouraging experimentation and creativity in robotics. The versatility of Genesis unlocks opportunities across a wide range of industries. Robots trained on the platform can perform complex tasks such as walking, object manipulation, and navigation. These capabilities are particularly valuable in: Robots can assemble products with precision and efficiency, reducing production costs. Autonomous vehicles and drones can optimize delivery systems and warehouse operations. Robots can assist in surgeries, rehabilitation, and caregiving tasks. Robots can help with chores, provide companionship, or assist individuals with disabilities. By allowing robots to handle increasingly complex tasks, Genesis brings advanced robotics closer to everyday life, enhancing productivity and convenience across diverse sectors. Genesis introduces several innovative features that distinguish it from traditional simulation platforms. It is the first system to support soft robotics, allowing the simulation of flexible, deformable robots and their interactions with rigid counterparts. This capability is particularly significant in fields like medical robotics, where soft materials are essential for making sure patient safety during procedures. Additionally, Genesis incorporates a GPU-accelerated inverse kinematics solver, which calculates efficient robotic motion paths in real time. This ensures that robots can perform intricate movements with both precision and speed, making them suitable for tasks that require a high degree of dexterity and accuracy. The Genesis Project . By making advanced training tools accessible to a wider audience, it encourages innovation among professionals and hobbyists alike. Its scalability and cost-effectiveness could drive the adoption of robots in sectors such as agriculture, construction, and disaster response, where automation can significantly enhance efficiency and safety. However, the open source nature of the platform raises important ethical considerations. Making sure the responsible use of this powerful technology will be crucial to prevent misuse in harmful applications, such as weaponized robotics or surveillance systems. As the platform continues to evolve, addressing these challenges will be essential to maximize its benefits while minimizing risks. Media Credit:President Abdel Fattah Al-Sisi met on Tuesday with the leaders of several prominent international industrial companies participating in the third edition of the annual International Industries Forum and Exhibition, held in Egypt from 25 to 27 November. The meeting was attended by Prime Minister Mostafa Madbouly, Deputy Prime Minister for Industrial Development and Minister of Industry and Transport Kamel Al-Wazir, and Mohamed Zaki El-Suwaidi, Chairperson of the Federation of Egyptian Industries. The discussion brought together heads of companies across diverse sectors, including automotive manufacturing, feed industries, home appliances, engineering, wood and furniture industries, food industries, textiles, cosmetics, construction, and desalination plants. During the meeting, President Al-Sisi emphasized Egypt’s commitment to boosting its industrial sector. He outlined the government’s efforts to localize industries, promote the use of technology in production, develop specialized technological industries, and enhance the competitiveness of small and medium-sized enterprises (SMEs). The President highlighted the measures Egypt has taken to improve the investment climate, address obstacles faced by investors, and enhance the overall business environment. He reaffirmed that the government would continue to implement necessary policies and decisions to remove any barriers to investment. Al-Sisi also stressed Egypt’s desire to establish strong partnerships with both regional and international entities, ensuring that these partnerships align with the country’s and investors’ mutual interests. He reiterated the government’s commitment to supporting the industrial sector and fostering cooperation with the foreign private sector through joint projects that would transfer expertise to Egyptian workers. Furthermore, the President emphasized the importance of increasing the local component in final products and localizing production requirements within industries. He also pointed to key sectors, such as water desalination and recycling, as critical areas in Egypt’s efforts to localize industry and support national development projects. Mohamed El-Shenawy, the official spokesperson for the presidency, reported that the company heads commended Egypt’s substantial efforts to improve the investment climate and enhance private-sector partnerships. They discussed potential opportunities for cooperation and expressed their eagerness to strengthen collaboration with Egypt in ways that would benefit both sides.