
OMAHA — Creighton did it again. In an in-state women’s college basketball series with Nebraska largely dictated by what happens beyond the 3-point arc, the Jays rallied with six 3-pointers in the fourth quarter to beat No. 21 Nebraska 80-74 on Friday at Sokol Arena. At one point in the fourth quarter, the Jays made four straight 3-pointers. The Jays were 6 for 9 on threes in the fourth quarter and 13 for 29 for the game to give Nebraska its first loss to the season. The Jays outscored Nebraska by 24 points on 3-pointers. Creighton has won three straight in the series. Lauren Jensen had a game-high 31 points for the Jays with four 3s. Morgan Maly, a senior from Crete, scored 18. Alexis Markowski worked really hard for Nebraska, finishing with 26 points and 12 rebounds and calling for the ball inside where she often had an advantage. People are also reading... Recap: Here's how Joey Graziadei will win 'Dancing with the Stars' At the courthouse, Nov. 16, 2024 Zitel bound over to district court in death of child They fell in love with Beatrice. So they opened a store in downtown. Kidnapping in Nebraska prompted police chase that ended with 3 dead on I-29 in Missouri Chamberlain among seven inducted into Nebraska Baseball HOF Just Askin': Dana Holgorsen noncommittal on future, ranking a big week for Nebraska Athletics No change in bond amounts in child abuse death case Harmonizers to perform Historical society appoints board members, elects officers BPS mini-marts offer help Beatrice High School first-quarter honor roll Beatrice native's latest film gets special engagement in hometown Courthouse lighting ceremony planned for Sunday Micheal J's to reopen Britt Prince added 20 points in the first game against her hometown school. Nebraska led 55-52 to start the fourth quarter. For the final 10 minutes, one of the questions was how much did Markowski have left? And also, could the Huskers defend the 3-point line just a little longer? The Jays made two of their first three 3-point attempts to start the quarter to regain a 60-57 lead. Molly Mogensen had the first one, and Jensen the second for her fourth of the game. When Mogensen made another three the Jays led 72-66. The Jays sealed the deal when Prince missed a 3-pointer with seven seconds left and the Jays made their free throws. Nebraska led 22-19 after the first quarter. It was an entertaining start. The game started with Markowski going at Maly inside the paint, the Nebraska natives who played in the same club in Lincoln. There were five combined 3-pointers, with three for the Jays and two for Nebraska (each from Prince). Creighton used a 13-2 run that included three 3-pointers to take a 15-8 lead. But Nebraska got back in it with a steal and layup from Allison Weidner and a take to the basket from Callin Hake. Creighton added two more 3-pointers in the second quarter, but Nebraska was able to keep a lead at halftime 37-35. Reach the writer at 402-473-7435 or bwagner@journalstar.com . On Twitter @LJSSportsWagner. Get local news delivered to your inbox!Driver Studios to leverage industry-leading creative and analytics to launch and promote animated 'Wooshi' Youtube series in support of consumer product launch in 2025 MONTREAL and NEW YORK , Nov. 21, 2024 /PRNewswire/ -- Today METAFY – a leader in unlocking and applying the benefits of blockchain technology to both legacy and emerging IP – announced that they and DRIVER STUDIOS – the industry's leading YouTube-solution specialist – have partnered on the development, production and commercial exploitation of animated content based upon METAFY 's flagship brand – 'WOOSHI WORLD'. The partnership will see DRIVER STUDIOS develop and produce animated 'WOOSHI' content, and then apply their industry-leading data & analytics capabilities combined with compelling storytelling, to drive viewership of the series on a dedicated 'WOOSHI WORLD' YouTube channel that DRIVER STUDIOS will create and oversee in early 2025. YouTube has become THE streaming platform for kids and families, with more than 86% of U.S. kids aged 2-12 viewing content on the platform, and 90% of their parents watching alongside. By combining DRIVER's data-driven insights with METAFY'S community-centered approach to digital brand-building, fans who enter the ' WOOSHI' universe will be invited to participate in crafting its direction and form. Co-creation and co-authorship are key outcomes of how METAFY integrates the blockchain throughout the IP it creates and stewards. "I am incredibly excited to announce this partnership with DRIVER STUDIOS, " said Cole Gurman , founder and CEO of METAFY . " DRIVER STUDIOS is a leader in driving eyeballs to IP on YouTube, and we're confident that they're the ideal partner to help us introduce, drive and monetize our 'WOOSHI' IP in 2025 and beyond. Together we're bridging the gap that many legacy brands face in staying authentically connected to the grassroots culture of the next generation." "YouTube is where kids discover and engage with content. It's also the stage where today's brands are built," said Scott Weitz , founder & CEO of DRIVER STUDIOS . " DRIVER STUDIOS has been on the forefront developing and scaling kids content on YouTube for over a decade. The METAFY team has crafted an exceptional original content concept and memorable characters. Merging sophisticated data with creative storytelling, we're bringing this exciting IP to life on YouTube and setting the stage for the companion toy range launching in 2025. All the ingredients to rapidly scale a brand and its audience are right here. We're thrilled to partner with Cole and the METAFY team on an innovative approach that represents the future of media." In support of DRIVER STUDIOS's efforts, METAFY will elevate the brand's reach with an array of 'WOOSHI'-branded products in 2025, drawing on its deep-rooted retail and consumer product expertise. This strategic rollout will see sought-after items land with key influencers and early enthusiasts, perfectly aligning with the series launch and driven by data that ensure a direct connection between 'WOOSHI' consumer products and 'WOOSHI' animated content. About METAFY METAFY is the prototypical unicorn – where expertise, experience and ambition have come together to seize the opportunity that the transition in the marketplace from Web 2 to Web 3 offers up. METAFY uniquely blends capabilities rooted in the analog worlds of licensed consumer product development and production, and mass market and online retailing, with the digital world of the blockchain and real-world asset (RWA) tokenization. METAFY is an IP-house in name and function, devising and executing customer engagement and brand monetization plans that leverage the places where these worlds overlap, ensuring the most immersive and compelling experience possible for those consumers who engage with its own original IP, and as importantly, the brands that METAFY builds on behalf of third-party IP owners from all around the world. About DRIVER STUDIOS DRIVER STUDIOS is a dynamic 360°media and entertainment company dedicated to creative excellence and innovation. Specializing in award-winning YouTube content creation, commercial production, and advanced advertising solutions, DRIVER STUDIOS is a leader in kids and family media. By merging sophisticated data with creative storytelling, DRIVER STUDIOS creates impactful media experiences that engage audiences across screens and devices. Trusted by leading global brands, DRIVER STUDIOS delivers compelling and dynamic media activations at the intersection of creativity, technology, and brand engagement. Learn more at www.driver-studios.com . Contact: METAFY X Andrew Kerr ***@akcoi.com Photo(s): https://www.prlog.org/13049269 Press release distributed by PRLog SOURCE Driver Studios
The USS Zumwalt is at a Mississippi shipyard where workers have installed missile tubes that replace twin turrets from a gun system that was never activated because it was too expensive. Once the system is complete, the Zumwalt will provide a platform for conducting fast, precision strikes from greater distances, adding to the usefulness of the warship. “It was a costly blunder. But the Navy could take victory from the jaws of defeat here, and get some utility out of them by making them into a hypersonic platform,” said Bryan Clark, a defense analyst at the Hudson Institute. The U.S. has had several types of hypersonic weapons in development for the past two decades, but recent tests by both Russia and China have added pressure to the U.S. military to hasten their production. Hypersonic weapons travel beyond Mach 5, five times the speed of sound, with added maneuverability making them harder to shoot down. Last year, The Washington Post reported that among the documents leaked by former Massachusetts Air National Guard member Jack Teixeira was a defense department briefing that confirmed China had recently tested an intermediate-range hypersonic weapon called the DF-27. While the Pentagon previously acknowledged the weapon's development, it had not recognized its testing. One of the U.S. programs in development and planned for the Zumwalt is the “Conventional Prompt Strike." It would launch like a ballistic missile and then release a hypersonic glide vehicle that would travel at speeds seven to eight times faster than the speed of sound before hitting the target. The weapon system is being developed jointly by the Navy and Army. Each of the Zumwalt-class destroyers would be equipped with four missile tubes, each with three of the missiles for a total of 12 hypersonic weapons per ship. In choosing the Zumwalt, the Navy is attempting to add to the usefulness of a $7.5 billion warship that is considered by critics to be an expensive mistake despite serving as a test platform for multiple innovations. The Zumwalt was envisioned as providing land-attack capability with an Advanced Gun System with rocket-assisted projectiles to open the way for Marines to charge ashore. But the system featuring 155 mm guns hidden in stealthy turrets was canceled because each of the rocket-assisted projectiles cost between $800,000 and $1 million. Despite the stain on its reputation, the three Zumwalt-class destroyers remain the Navy’s most advanced surface warship in terms of new technologies. Those innovations include electric propulsion, an angular shape to minimize radar signature, an unconventional wave-piercing hull, automated fire and damage control and a composite deckhouse that hides radar and other sensors. The Zumwalt arrived at the Huntington Ingalls Industries shipyard in Pascagoula, Mississippi, in August 2023 and was removed from the water for the complex work of integrating the new weapon system. It is due to be undocked this week in preparation for the next round of tests and its return to the fleet, shipyard spokeswoman Kimberly Aguillard said. A U.S. hypersonic weapon was successfully tested over the summer and development of the missiles is continuing. The Navy wants to begin testing the system aboard the Zumwalt in 2027 or 2028, according to the Navy. The U.S. weapon system will come at a steep price. It would cost nearly $18 billion to buy 300 of the weapons and maintain them over 20 years, according to the Congressional Budget Office. Critics say there is too little bang for the buck. “This particular missile costs more than a dozen tanks. All it gets you is a precise non-nuclear explosion, some place far far away. Is it really worth the money? The answer is most of the time the missile costs much more than any target you can destroy with it,” said Loren Thompson, a longtime military analyst in Washington, D.C. But they provide the capability for Navy vessels to strike an enemy from a distance of thousands of kilometers — outside the range of most enemy weapons — and there is no effective defense against them, said retired Navy Rear Adm. Ray Spicer, CEO of the U.S. Naval Institute, an independent forum focusing on national security issues, and former commander of an aircraft carrier strike force. Conventional missiles that cost less aren’t much of a bargain if they are unable to reach their targets, Spicer said, adding the U.S. military really has no choice but to pursue them. “The adversary has them. We never want to be outdone,” he said. The U.S. is accelerating development because hypersonics have been identified as vital to U.S. national security with “survivable and lethal capabilities,” said James Weber, principal director for hypersonics in the Office of the Assistant Secretary of Defense for Critical Technologies. “Fielding new capabilities that are based on hypersonic technologies is a priority for the defense department to sustain and strengthen our integrated deterrence, and to build enduring advantages,” he said.South Carolina mayor killed in car accident was subject of law enforcement investigation
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How ‘soul searching’ meeting helped Ravens’ defense live up to franchise standardOMAHA — Creighton did it again. In an in-state women’s college basketball series with Nebraska largely dictated by what happens beyond the 3-point arc, the Jays rallied with six 3-pointers in the fourth quarter to beat No. 21 Nebraska 80-74 on Friday at Sokol Arena. At one point in the fourth quarter, the Jays made four straight 3-pointers. The Jays were 6 for 9 on threes in the fourth quarter and 13 for 29 for the game to give Nebraska its first loss to the season. The Jays outscored Nebraska by 24 points on 3-pointers. Creighton has won three straight in the series. Lauren Jensen had a game-high 31 points for the Jays with four 3s. Morgan Maly, a senior from Crete, scored 18. Alexis Markowski worked really hard for Nebraska, finishing with 26 points and 12 rebounds and calling for the ball inside where she often had an advantage. Britt Prince added 20 points in the first game against her hometown school. Nebraska led 55-52 to start the fourth quarter. For the final 10 minutes, one of the questions was how much did Markowski have left? And also, could the Huskers defend the 3-point line just a little longer? The Jays made two of their first three 3-point attempts to start the quarter to regain a 60-57 lead. Molly Mogensen had the first one, and Jensen the second for her fourth of the game. When Mogensen made another three the Jays led 72-66. The Jays sealed the deal when Prince missed a 3-pointer with seven seconds left and the Jays made their free throws. Nebraska led 22-19 after the first quarter. It was an entertaining start. The game started with Markowski going at Maly inside the paint, the Nebraska natives who played in the same club in Lincoln. There were five combined 3-pointers, with three for the Jays and two for Nebraska (each from Prince). Creighton used a 13-2 run that included three 3-pointers to take a 15-8 lead. But Nebraska got back in it with a steal and layup from Allison Weidner and a take to the basket from Callin Hake. Creighton added two more 3-pointers in the second quarter, but Nebraska was able to keep a lead at halftime 37-35. Reach the writer at 402-473-7435 or bwagner@journalstar.com . On Twitter @LJSSportsWagner. Get local news delivered to your inbox!
LUSAIL, Qatar (AP) — Lando Norris ignored team orders and handed his McLaren teammate Oscar Piastri the sprint race in Qatar on Saturday, while Formula 1 champion Max Verstappen was stripped of the pole position. His penalty elevated George Russell to first on the grid. With McLaren eyeing its first F1 constructors' title in 26 years and Russell close behind for Mercedes, Norris was told by the team over the radio to “finish in this order,” ahead of Piastri. He chose to gift his teammate the win anyway, easing off to the right on the exit of the final corner and then swooping back across in front of Russell, who finished third. “The team told me not to do it, but I thought I could get away with it and we did,” Norris said. "Honestly, I don’t mind. I’m not here to win sprint races. I’m here to win races and the championship, but that’s not gone to plan." Norris was paying Piastri back for doing the same in the sprint race in Brazil when Norris was still fighting Verstappen for the drivers’ title. “I made my mind up in Brazil when it happened,” Norris said. “I needed to do something to give it back.” Piastri said he hadn't expected Norris to take the risk. “I was aware it could happen. I was a bit surprised that with George half a second (away) it did,” Piastri said. “It just shows off our teamwork and the lack of egos within the team.” It continues a season where McLaren’s race tactics have often been a talking point, such as when Norris and Piastri swapped for the lead in Hungary after a lengthy and often awkward radio exchange with the team. On Saturday, Norris started on pole position and kept the lead at the start as Piastri squeezed past Russell for second. As Russell repeatedly attacked Piastri, Norris dropped back instead of building a lead. That put Piastri within one second of Norris, allowing the Australian to use the DRS overtaking aid for extra speed. Russell said he found the McLaren teamwork “pretty infuriating” while stuck behind Piastri and also objected to what he saw as late moves from Piastri to defend the position. “Hopefully we can have a proper race (on Sunday) rather than this team orders stuff,” Russell said. The F1 champion thought he'd secured his first pole position since the Austrian GP in June, but a lengthy stewards' inquiry gave him a one-place penalty for driving “unnecessarily slowly” in an incident with Russell, who moved up to first on the grid. The Mercedes driver complained over the radio that it was “super dangerous” that he'd had to avoid Verstappen, who was ahead of him on the racing line as both drivers prepared for their final runs of qualifying. The stewards agreed Verstappen was going too slowly as he tried to cool his tires but didn't apply the usual three-place penalty because neither driver was trying to set a fast time. Verstappen hadn't been much of a factor in the sprint but he returned to form in qualifying, beating Russell by just .055 of a second on his last run. “Crazy. I mean, honestly, I didn’t expect that,” Verstappen said. “We did change a bit on the car but I never thought it would make such a swing in performance.” Norris was .252 off the pace and lines up third, with Piastri fourth, followed by Ferrari's Charles Leclerc, Mercedes' Lewis Hamilton and Ferrari's Carlos Sainz Jr. McLaren increased its lead over Ferrari in the constructors’ championship to 30 points, and has both of its drivers ahead of the Ferraris on the grid. Teams can earn a maximum 88 more points from the grand prix in Qatar and next week’s Abu Dhabi GP. Red Bull dropped to 67 points behind McLaren in the standings as Verstappen — crowned the drivers' champion for the fourth time last week in Las Vegas — finished eighth and his Red Bull teammate Sergio Perez was last after a pit stop to change his car's nose. AP auto racing: https://apnews.com/hub/auto-racingIran rapper released after serving jail term: JudiciaryNEW YORK , Dec. 2, 2024 /PRNewswire/ -- Report with market evolution powered by AI - The global digital photo frame market size is estimated to grow by USD 110.4 million from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR of almost 2.94% during the forecast period. Inclination toward high standard of living is driving market growth, with a trend towards introduction of smart digital photo frames. However, supply chain complexity poses a challenge. Key market players include Aluratek Inc., Creedon Technologies USA LLC, Danfoss AS, Eastman Kodak Co., GiiNii Tech Corp., Glimpse LLC, Hama GmbH and Co KG, Hewlett Packard Enterprise Co., Highland Technologies Ltd., Koninklijke Philips N.V., Lenovo Group Ltd., LG Corp., Netgear Inc., PhotoSpring Inc., Samsung Electronics Co. Ltd., Sony Group Corp., Spheris Digital Ltd., Sungale Inc., ViewSonic Corp., and XElectron Technologies Pvt. Ltd.. AI-Powered Market Evolution Insights. Our comprehensive market report ready with the latest trends, growth opportunities, and strategic analysis- View Free Sample Report PDF Forecast period 2024-2028 Base Year 2023 Historic Data 2018 - 2022 Segment Covered Distribution Channel (Offline and Online), Source (Electricity-powered and Battery-powered), and Geography (North America, Europe, APAC, South America, and Middle East and Africa) Region Covered North America, Europe, APAC, South America, and Middle East and Africa Key companies profiled Aluratek Inc., Creedon Technologies USA LLC, Danfoss AS, Eastman Kodak Co., GiiNii Tech Corp., Glimpse LLC, Hama GmbH and Co KG, Hewlett Packard Enterprise Co., Highland Technologies Ltd., Koninklijke Philips N.V., Lenovo Group Ltd., LG Corp., Netgear Inc., PhotoSpring Inc., Samsung Electronics Co. Ltd., Sony Group Corp., Spheris Digital Ltd., Sungale Inc., ViewSonic Corp., and XElectron Technologies Pvt. Ltd. Key Market Trends Fueling Growth The digital photo frame market is experiencing growth due to the increasing popularity of home automation and smart hubs. Smart digital photo frames, a segment of the digital photo frame market, are benefiting from repeat purchases, particularly in regions like the Americas and Europe . Innovations and technological advances, such as wireless connectivity and IoT integration, are key drivers for these purchases. Smart home technologies, including AI-enabled controllers and hubs, are fueling the adoption of smart and innovative home decor products like digital photo frames. Devices like Amazon Echo and Alexa-enabled frames from NixPlay and PhotoSpring enable users to control their frames remotely via Wi-Fi and voice commands. Uninterrupted connectivity to smart appliances is crucial for handling tasks remotely, and vendors are incorporating Wi-Fi and IoT technologies to differentiate their offerings and attract tech-savvy consumers. The growing popularity of IoT is expected to continue driving the growth of the global digital photo frame market. The Digital Photo Frame market is experiencing significant trends in various sectors. Portrait and landscape positions are popular for both tabletop and wall-mounted frames. The smart home market is driving demand, with internet users seeking multifunctional devices. Households and commercial segments, including hotels and restaurants, are key customers. Profit margins are low, making economic recessions challenging. Simple multimedia frames use cameras' memory cards or built-in memory, while Bluetooth technology enables wireless image transfer. Traditional advertising is being replaced by low-cost digital displays from brands like Sylvania, Nixplay, Micca Electronics, Tenker, Danfoss, and Frame. Urbanization and emerging countries expand the general population's disposable incomes, increasing demand. A holistic evaluation of Digital Picture Frames and Digital Media Frames as image screens for digital images reveals a substantial role in our modern lifestyle, replacing monitors and printers with gadgets that are more convenient and cost-effective. Insights on how AI is driving innovation, efficiency, and market growth- Request Sample! Market Challenges Insights into how AI is reshaping industries and driving growth- Download a Sample Report This digital photo frame market report extensively covers market segmentation by 1.1 Offline- The Digital Photo Frame market is growing steadily, with increasing demand for innovative and user-friendly products. Companies are focusing on improving image quality and adding features like Wi-Fi connectivity and motion sensors. Consumers appreciate the convenience of remotely uploading and displaying their cherished memories. Market size is expected to expand due to rising disposable income and the trend towards digitalization. Competition is fierce, with major players like Samsung, Kodak, and Pix-Star offering diverse product lines. Companies are also exploring partnerships with social media platforms to enhance user experience. Download complimentary Sample Report to gain insights into AI's impact on market dynamics, emerging trends, and future opportunities- including forecast (2024-2028) and historic data (2018 - 2022) Research Analysis The Digital Photo Frame market is experiencing significant growth due to the increasing disposable incomes of customers and the urbanization trend in emerging countries. A digital photo frame is more than just a display for photos; it's a holistic evaluation of modern technology and art. With an image screen replacing the traditional Photo Frame, digital media frames have taken center stage. The integration of cameras' memory cards, built-in memory, and Bluetooth technology has made these frames more versatile and user-friendly. Households and commercial segments, including hotels and restaurants, have found substantial roles for these frames in their spaces. Brands like Sylvania, Nixplay, Micca Electronics, and Tenker have emerged as key players, offering a range of low-cost digital displays for various applications, challenging traditional advertising methods. Danfoss, a leading engineering company, has also entered the market with its digital media frames, adding to the competition. Market Research Overview The Digital Photo Frame market is experiencing significant growth, driven by increasing disposable incomes and urbanization in emerging countries. This market caters to customers seeking to showcase their digital images in a more sophisticated way than traditional photo frames. A holistic evaluation of the market reveals a substantial role for digital picture frames and digital media frames, which offer an image screen for displaying digital images. These gadgets can be placed on tables or walls in portrait or landscape position and are gaining popularity in the smart home market. The market also includes multifunctional devices that serve as monitors, printers, or even smart tabs. The household sector and commercial segment, including hotels, restaurants, and traditional advertising, are key areas for growth. However, the market faces low profit margins and economic recession challenges. Simple multimedia devices with built-in memory or cameras' memory cards and Bluetooth technology are popular features. Companies like Sylvania, Nixplay, Micca Electronics, and Tenker have made significant strides in this market, offering low-cost digital displays for the general population. Table of Contents: 1 Executive Summary 2 Market Landscape 3 Market Sizing 4 Historic Market Size 5 Five Forces Analysis 6 Market Segmentation 7 Customer Landscape 8 Geographic Landscape 9 Drivers, Challenges, and Trends 10 Company Landscape 11 Company Analysis 12 Appendix About Technavio Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios. Contacts Technavio Research Jesse Maida Media & Marketing Executive US: +1 844 364 1100 UK: +44 203 893 3200 Email: media@technavio.com Website: www.technavio.com/ View original content to download multimedia: https://www.prnewswire.com/news-releases/digital-photo-frame-market-to-grow-by-usd-110-4-million-2024-2028-driven-by-rising-living-standards-with-ai-redefining-the-market-landscape---technavio-302318981.html SOURCE TechnavioNFL issues security alert to teams, players' union following recent burglaries
Adam Titlbach had the only goal for Vancouver Giants – his eighth tally of the season – as Everett Silvertips scored two power play goals and two shorthanded goals in a 7-1 win on Friday night, Nov. 30 at the Langley Events Centre. Giants Head Coach Manny Viveiros apologized to the fans. "We just got outclassed," Viveiros said. "Completely outclassed. Credit to Everett. They're good. They work. They know their identity. They know how to play. Even if they don't have their game, they stick with it. We don't do that. Our group doesn't do that. When things get tough sometimes, guys do individual things instead of staying with the system or giving ourselves an opportunity to at least compete. We didn't do that tonight. I'm just sorry for the fans that had to watch that tonight. It was not a good effort from our group at all tonight." The Giants' record drops to 10-9-4 this season, while the first place Silvertips improve to 20-3-2-1. Everett has a league best 12 road wins and have one regulation loss in their last 18 games (14-1-2-1). Julius Miettinen scored a pair for Everett, who also got goals from Dominik Rymon, Carter Bear, Clarke Schaefer, Jesse Heslop and Tyler McKenzie. The final shots on goal in the game were 40-19 for Everett. Silvertips got things started with a shorthanded goal 6:31 into the first period, after McKenzie stole the puck on the forecheck and found Rymon for a one-timer. The visitors extended their lead to 2-0 with 31 seconds left in the first period when Bear got the last touch at the far post following a tremendous pad save from Carter Capton. Less than five minutes into period two, Vancouver got some life thanks to an Everett turnover where Brett Olson fed a pass to Titlbach in front of the goal. Several minutes later, however, Everett went back ahead by two thanks to Schaeffer's first career WHL goal, off a good shot pass from defenceman Eric Jamieson from the left circle. Miettinen would get on the board with another shorthanded goal when he beat two Giants defenders to a loose puck at centre ice and broke in alone, firing home his eighth of the season to make the score 4-1 after 40 minutes. Heslop scored 29 seconds into the third period to stretch the Silvertips lead to 5-1, before Miettinen and McKenzie added goals as well, making it a 7-1 final. Everett outshot Vancouver 40-19. Next, Giants host the Seattle Thunderbirds Sunday, Dec. 1 at LEC. Puck drops at 4 p.m.
As we age, our cognitive and motor functions degrade, reducing our independence and overall quality of life. Research efforts to mitigate or perhaps eliminate this have resulted in technologies that hold a lot of promise. Now, scientists led by Friedhelm Hummel at EPFL have identified an important factor affecting an individual’s responsiveness to atDCS. The team looked at how native learning abilities determine the effect of brain stimulation applied while learning a motor task. Their findings suggest that individuals with less efficient learning mechanisms benefit more from stimulation, while those with optimal learning strategies might experience negative effects. Among these is non-invasive brain stimulation: a term encompassing a set of techniques that can affect brain functions externally and noninvasively, without the need for surgery or implants. One such promising technique, in particular, is anodal transcranial direct current stimulation (atDCS), which uses a constant, low electrical current delivered via electrodes on the scalp to modulate neuronal activity. However, studies exploring atDCS have produced inconsistent results, which has prompted researchers to explore why some people benefit from atDCS while others don’t. The problem seems to lie in our understanding of factors that may influence responsiveness to brain stimulation, leading to responders and non-responders; among these, age has been suggested as one important factor. Some studies suggest further factors such as baseline behavioural abilities and previous training might be important considerations, but an interplay of these factors with behaviour has not been determined in detail, pointing to the need of refined predictive models of the effects of atDCS. The researchers recruited 40 participants: 20 middle-aged adults (50-65 years old) and 20 older adults (over 65). Each group was further divided into those receiving active atDCS and those receiving placebo stimulation. Over ten days, participants practised a finger-tapping task designed to study motor sequence learning at home while receiving atDCS. The task involved replicating a numerical sequence using a keypad, trying to be as fast and as accurate as possible. The team then used a machine-learning model trained on a public dataset to classify participants as either “optimal” or “suboptimal” learners, based on their initial performance. This model aimed to predict who would benefit from atDCS, based on their ability to integrate information about the task efficiently early during training. The study found that suboptimal learners, who were seemingly less efficient at internalizing the task at the early stages of learning, experienced an accelerated accuracy improvement while performing the task when receiving atDCS. This effect was not limited to people of a certain age (e.g., older adults), with suboptimal learners being found among younger individuals as well. In contrast, participants with optimal learning strategies, regardless of age, even showed a negative trend in performance when receiving atDCS. This difference suggests that brain stimulation is more beneficial for individuals who initially struggle with motor tasks. As such, atDCS seems to possess a restorative rather than an enhancing quality, with important implications for rehabilitation. “By leveraging different methods in Machine learning, we were able to untangle the influence of different factors on the individual effects of brain stimulation,” said Pablo Maceira, the study’s first author. “This will pave the way to maximize the effects of brain stimulation in individual subjects and patients.” The study implies that, in the long run, personalized brain stimulation protocols will be developed to maximize benefits based on an individual’s specific needs, rather than a common trait such as age. This approach could lead to more effective brain stimulation-based interventions, targeting specific mechanisms supporting learning, especially in the view of neurorehabilitation, for which the main basis is the re-learning of lost skills due to a brain lesion (e.g., after a stroke or a traumatic brain injury). “In the future, clinicians could apply a more advanced version of our algorithm to determine whether a patient will benefit from a brain stimulation-based therapy, to enhance the effects of neurorehabilitation and personalize treatment,” said Hummel. (With inputs from ANI)
LUSAIL, Qatar (AP) — Lando Norris ignored team orders and handed his McLaren teammate Oscar Piastri the sprint race in Qatar on Saturday, while Formula 1 champion Max Verstappen was stripped of the pole position. His penalty elevated George Russell to first on the grid. With McLaren eyeing its first F1 constructors' title in 26 years and Russell close behind for Mercedes, Norris was told by the team over the radio to “finish in this order,” ahead of Piastri. He chose to gift his teammate the win anyway, easing off to the right on the exit of the final corner and then swooping back across in front of Russell, who finished third. “The team told me not to do it, but I thought I could get away with it and we did,” Norris said. "Honestly, I don’t mind. I’m not here to win sprint races. I’m here to win races and the championship, but that’s not gone to plan." Norris was paying Piastri back for doing the same in the sprint race in Brazil when Norris was still fighting Verstappen for the drivers’ title. “I made my mind up in Brazil when it happened,” Norris said. “I needed to do something to give it back.” Piastri said he hadn't expected Norris to take the risk. “I was aware it could happen. I was a bit surprised that with George half a second (away) it did,” Piastri said. “It just shows off our teamwork and the lack of egos within the team.” It continues a season where McLaren’s race tactics have often been a talking point, such as when Norris and Piastri swapped for the lead in Hungary after a lengthy and often awkward radio exchange with the team. On Saturday, Norris started on pole position and kept the lead at the start as Piastri squeezed past Russell for second. As Russell repeatedly attacked Piastri, Norris dropped back instead of building a lead. That put Piastri within one second of Norris, allowing the Australian to use the DRS overtaking aid for extra speed. Russell said he found the McLaren teamwork “pretty infuriating” while stuck behind Piastri and also objected to what he saw as late moves from Piastri to defend the position. “Hopefully we can have a proper race (on Sunday) rather than this team orders stuff,” Russell said. The F1 champion thought he'd secured his first pole position since the Austrian GP in June, but a lengthy stewards' inquiry gave him a one-place penalty for driving “unnecessarily slowly” in an incident with Russell, who moved up to first on the grid. The Mercedes driver complained over the radio that it was “super dangerous” that he'd had to avoid Verstappen, who was ahead of him on the racing line as both drivers prepared for their final runs of qualifying. The stewards agreed Verstappen was going too slowly as he tried to cool his tires but didn't apply the usual three-place penalty because neither driver was trying to set a fast time. Verstappen hadn't been much of a factor in the sprint but he returned to form in qualifying, beating Russell by just .055 of a second on his last run. “Crazy. I mean, honestly, I didn’t expect that,” Verstappen said. “We did change a bit on the car but I never thought it would make such a swing in performance.” Norris was .252 off the pace and lines up third, with Piastri fourth, followed by Ferrari's Charles Leclerc, Mercedes' Lewis Hamilton and Ferrari's Carlos Sainz Jr. McLaren increased its lead over Ferrari in the constructors’ championship to 30 points, and has both of its drivers ahead of the Ferraris on the grid. Teams can earn a maximum 88 more points from the grand prix in Qatar and next week’s Abu Dhabi GP. Red Bull dropped to 67 points behind McLaren in the standings as Verstappen — crowned the drivers' champion for the fourth time last week in Las Vegas — finished eighth and his Red Bull teammate Sergio Perez was last after a pit stop to change his car's nose. AP auto racing: https://apnews.com/hub/auto-racingBrendan Rodgers praises Celtic and Cameron Carter-Vickers’ mentality
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